Custom edges
Like custom nodes, parts of a custom edge in React Flow are just React components: that means you can render anything you want along an edge! This guide shows you how to implement a custom edge with some additional controls.
A basic custom edge
An edge isn't much use to us if it doesn't render a path between two connected
nodes. These paths are always SVG-based and are typically rendered using the
<BaseEdge />
component. To calculate
the actual SVG path to render, React Flow comes with some handy utility functions:
To kick start our custom edge, we'll just render a straight path between the source and target.
import { BaseEdge, getStraightPath } from 'reactflow';
export default function CustomEdge({ id, sourceX, sourceY, targetX, targetY }) {
const [edgePath] = getStraightPath({
sourceX,
sourceY,
targetX,
targetY,
});
return (
<>
<BaseEdge id={id} path={edgePath} />
</>
);
}
All the props passed to your custom edge component can be found in the API
reference under the EdgeProps
type.
This gives us a straight edge that behaves the same as the default "straight"
edge type. To use it, we also
need to update the edgeTypes
prop on
the <ReactFlow />
component.
It's important to define the edgeTypes
object outside of the component or to
use React's useMemo
hook to prevent unnecessary re-renders. React Flow will
show a warning in the console if you forget to do this.
import ReactFlow from 'reactflow'
import CustomEdge from './CustomEdge'
const edgeTypes = {
'custom-edge': CustomEdge
}
export function Flow() {
return <ReactFlow edgeTypes={edgeTypes} ... />
}
After defining the edgeTypes
object, we can use our new custom edge by setting
the type
field of an edge to "custom-edge"
.
Adding an edge label
One of the more common uses for custom edges is rendering some controls or info along an edge's path. In React Flow we call that an edge label and unlike the edge path, edge labels can be any React component!
To render a custom edge label we must wrap it in the
<EdgeLabelRenderer />
component.
This is necessary for performance reasons: the edge label renderer is a portal
to a single container that all edge labels are rendered into.
Let's add a button to our custom edge that can be used to delete the edge it's attached to:
import {
BaseEdge,
EdgeLabelRenderer,
getStraightPath,
useReactFlow,
} from 'reactflow';
export default function CustomEdge({ id, sourceX, sourceY, targetX, targetY }) {
const { setEdges } = useReactFlow();
const [edgePath] = getStraightPath({
sourceX,
sourceY,
targetX,
targetY,
});
return (
<>
<BaseEdge id={id} path={edgePath} />
<EdgeLabelRenderer>
<button
onClick={() => setEdges((edges) => edges.filter((e) => e.id !== id))}
>
delete
</button>
</EdgeLabelRenderer>
</>
);
}
If we try to use this edge now, we'll see that the button is rendered in the centre of the flow (it might be hidden behind "Node A"). Because of the edge label portal, we'll need to do some extra work to position the button ourselves.
Fortunately, the path utils we've already seen can help us with this! Along with
the SVG path to render, these functions also return the x
and y
coordinates
of the path's midpoint. We can then use these coordinates to translate our custom
edge label's into the right position!
export default function CustomEdge({ id, sourceX, sourceY, targetX, targetY }) {
const { setEdges } = useReactFlow();
const [edgePath, labelX, labelY] = getStraightPath({ ... });
return (
...
<button
style={{
position: 'absolute',
transform: `translate(-50%, -50%) translate(${labelX}px, ${labelY}px)`,
pointerEvents: 'all',
}}
className="nodrag nopan"
onClick={() => {
setEdges((es) => es.filter((e) => e.id !== id));
}}
>
...
);
}
To make sure our edge labels are interactive and not just for presentation, it
is important to add pointer-events: all
to the label's style. This will ensure
that the label is clickable.
And just like with interactive controls in custom nodes, we need to remember
to add the nodrag
and nopan
classes to the label to stop mouse events from
controlling the canvas.
Here's an interactive example with our updated custom edge. Clicking the delete button will remove that edge from the flow. Creating a new edge will use the custom node.